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Table of Contents
The Phases Of Software Development.
Abstract Data Types And C++ Classes.
Container Classes.
Pointers And Dynamic Arrays.
Linked Lists.
Software Development With Templates, Iterators, And The Standard Ibrary.
Stacks.
Queues.
Recursive Thinking.
Trees.
Tree Projects.
Searching.
Sorting.
Derived Classes And Inheritance.
Graphs.
Appendix A Ascii Character Set.
Appendix B Further Big-O Notation.
Appendix C Precedence Of Operators.
Appendix D Compiling, Linking, And Running Programs.
Appendix E Dealing With Older Compilers.
Appendix F Input And Output In C++.
Appendix G Selected Library Functions.
Appendix H Brief Reference For The Standard Template Classes.
Appendix J Fundamental Style Guide.
Appendix K Downloading The Gnu Compiler And Software.
Get Data Structures and Other Objects Using C++, 3rd Edition by Michael Main Walter Savitch, University of California, San Diego
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