30.00$ - Purchase this E-book
Category : Higher Education
Table of Contents
Brief Table of Contents
Preface
Chapter 1 Introduction to Alice and Objects
Chapter 2 Programming in Alice
Chapter 3 Variables, Functions, Math, and Strings
Chapter 4 Decision Structures
Chapter 5 Repetition Structures
Chapter 6 Methods, Functions, and More about Variables
Chapter 7 Events
Chapter 8 Lists and Arrays
Chapter 9 Recursion
Appendix A Installing Alice
Appendix B Answers to Checkpoints
Index
Table of Contents
Preface
Chapter 1 Introduction to Alice and Objects
1.1 What Is a Computer Program?
1.2 Algorithms and Programming Languages
1.3 Learning to Program with Alice
TUTORIAL 1-1: Opening and playing an Alice world
1.4 Objects
1.5 Classes and the Alice Galleries
TUTORIAL 1-2: Creating a world and adding objects
1.6 3D Objects and the Camera
TUTORIAL 1-3: Moving the camera in 3D space
TUTORIAL 1-4: Manipulating objects in 3D space
TUTORIAL 1-5: Manipulating subpart objects
Review Questions
Chapter 2 Programming in Alice
2.1 Writing Methods
TUTORIAL 2-1: Adding instructions to an Alice world
TUTORIAL 2-2: Exploring additional primitive methods
2.2 Naming Conventions
2.3 Designing a Program
TUTORIAL 2-3: Using the program design cycle
2.4 Comments
TUTORIAL 2-4: Inserting comments
2.5 Tips for Setting Up an Initial Scene
2.6 Executing Instructions Simultaneously
TUTORIAL 2-5: Creating simultaneously executed instructions
2.7 Exporting Your Code for Printing
2.8 Exporting an Alice World to Video
Review Questions
Chapter 3 Variables, Functions, Math, and Strings
3.1 Variables
TUTORIAL 3-1: Creating and using a variable
TUTORIAL 3-2: Creating a set instruction for a variable
3.2 Using Functions
TUTORIAL 3-3: Calling an ask user function
TUTORIAL 3-4: Using a proximity function
3.3 Creating Math Expressions
TUTORIAL 3-5: Using math to avoid collisions
3.4 Working with Strings and Text
TUTORIAL 3-6: Converting a Number variable to a string
Review Questions
Chapter 4 Decision Structures
4.1 Boolean Values
4.2 The If/Else Decision Structure
TUTORIAL 4-1: Creating an If/Else instruction
TUTORIAL 4-2: Creating a Single-Alternative Decision Structure
4.3 Nested If/Else Decision Structures
TUTORIAL 4-3: Creating Nested If/Else Instructions
4.4 Relational Comparisons and Logical Operators
TUTORIAL 4-3: Using a relational operator
TUTORIAL 4-4: Testing an object’s color property
Review Questions
Chapter 5 Repetition Structures
5.1 The Loop Instruction
TUTORIAL 5-1: Using the Loop instruction
TUTORIAL 5-2: Creating a User-Controlled Loop
5.2 The While Instruction
TUTORIAL 5-3: Using a While instruction to make an object vanish
TUTORIAL 5-4: Using a While instruction to make an object smaller
TUTORIAL 5-5: Using the While instruction to move an object
5.3 Nested Loops
Review Questions
Chapter 6 Methods, Functions, and More about Variables
6.1 Writing Custom Class-Level Methods
TUTORIAL 6-1: Creating a class-level method
6.2 Saving an Object to a New Class
TUTORIAL 6-2: Saving an object to a class
6.3 Stepwise Refinement
TUTORIAL 6-3: Completing the WorkOut world
6.4 Passing Arguments
TUTORIAL 6-4: Passing arguments to a method
6.5 Using Class-Level Variables as Properties
TUTORIAL 6-5: Adding a property to an object
6.6 Writing Class-Level Functions
TUTORIAL 6-6: Writing a class-level function
TUTORIAL 6-7: Writing a class-level function
6.7 World-Level Methods and Variables
6.8 Using Clipboards
6.9 Tips for Visual Effects and Animation
Review Questions
Chapter 7 Events
7.1 Responding to Events
7.2 Handling Key Press and Mouse Events
TUTORIAL 7-1: Handling key press events
TUTORIAL 7-2: Handling the while a key is pressed event
TUTORIAL 7-3: Handling a mouse click event
7.3 Using Events in Simulations and Games
7.4 Tips for Games and Simulations
Review Questions
Chapter 8 Lists and Arrays
8.1 Lists
TUTORIAL 8-1: Creating a list and using the For all in order
and For all together instructions
TUTORIAL 8-2: More complex list processing
TUTORIAL 8-3: Using the Let the mouse move <objects> event
8.2 Arrays
TUTORIAL 8-4: Creating an array and a loop that steps through it
TUTORIAL 8-5: Randomly selecting an array element
Review Questions
Chapter 9 Recursion
9.1 Introduction to Recursion
TUTORIAL 9-1: Creating a recursive method
9.2 Problem Solving with Recursion
TUTORIAL 9-2: Recursive problem solving in animation
TUTORIAL 9-3: Writing a recursive mathematical function
Review Questions
Appendix A Installing Alice
Appendix B Answers to Checkpoints
Index
Get Starting Out with Alice, 3rd Edition by Tony Gaddis, Haywood Community College
0 commentaires:
Enregistrer un commentaire